Trefoil Lab


A Roblox Experience
  • M4rio Cart

    Week 4 Progress Report

    By Chris Pascual
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    For this week, we decided to implement our racing game. The objective of this level is to traverse the entire trefoil knot in the shortest time! It’s very bare bones right now, so we currently only have the wall-climbing vehicles setup inside. [Read More]
  • The Creation of Obbies!

    Week 3 Progress Report

    By Chris Pascual
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    This week we started work on the obbies. Our first obby incorporates a procedurally generated course that’s randomized everytime the game is started. The goal of the course is to touch every block and reach the end. When you fall you’re teleported back to the starting point! [Read More]
  • Refining the Knot

    Week 2 Progress Report

    By Chris Pascual
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    This week, we came up with many game ideas that incorporate trefoil knots. This included: an obby (obstacle course), a m4riocart-like game, and a dungeon crawler. In order to incorporate these ideas, we needed hollow out the trefoil knot, allowing players to traverse the inside. With some extra math we... [Read More]